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The Nucleus Immersive Room, Wow!house 2026, London

Hyriss
Indoor
X Series

Context


The Team

Integrator

Nucleus AV

L-Acoustics Services

System Calibration


Shaping Memory with Sound: The Nucleus Immersive Room

WOW!house is an annual showhouse staged at Design Centre Chelsea Harbour, presenting 22 distinct spaces crafted by an invited roster of architects and interior designers. Serving as the culmination of the visitor journey, The Nucleus Immersive Room, designed in partnership with Russell Sage Studio, relies on spatial audio as its core structural premise.

Built around the concept of memory, the circular, cocooning interior, conceptually named “The Momentarium,” invites visitors to interact with physical objects, such as letters, photographs, and heirlooms, hidden in bespoke drawers. Each object cues a corresponding shift in the room’s lighting, visual content, and soundscape, producing a highly interactive auditory experience.

The Challenge

A conventional 5.1 or 7.1 surround system could not fulfill the design brief. Channel-based audio anchors sound to fixed speaker positions, whereas The Momentarium required an auditory landscape that moved fluidly with the listener as the room’s atmospheric state changed. Furthermore, the high-end interior design demanded a visually unbroken aesthetic, requiring all hardware to remain entirely hidden.

The Solution

Nucleus specified the L-Acoustics HYRISS (Hyperreal Immersive Sound Space) platform after experiencing its capabilities at the L-Acoustics showroom in Highgate. HYRISS integrates L-ISA for object-based source positioning, Ambiance for electronic acoustic adaptation, and the Anima engine to process content dynamically for the exact space and moment.

To deliver this immersive environment without compromising the interior design, the team completely concealed the loudspeakers behind acoustically transparent fabric, treating sound as a foundational architectural tool.

The audio deployment is built around 17 X4i coaxial loudspeakers, supported by 12 SB6i subwoofers to handle low-end frequencies. System drive and signal distribution are managed by two LA1.16i amplified controllers, a single LC16D, and two LS10 network switches. At the core of the processing chain, an L-ISA Processor II runs the Anima engine to dynamically adapt the room’s acoustic behavior, working in tandem with a P1 processor dedicated to Ambiance room acoustic transformation. Two original pieces of music, composed specifically for the room by Krishna Jhaveri and Sanaya Ardeshir using L-ISA Studio, further enhance the bespoke auditory environment.

The Result

HYRISS allows The Momentarium to pivot immediately between cinema, spatial music, live concert reproduction, and ambient soundscapes without hardware modification. By leveraging the Ambiance engine, the system alters the perceived physical architecture of the space, seamlessly shifting the room from an intimate, dry cocoon into a vast, resonant acoustic environment. This absolute flexibility ensures the room functions flawlessly as a memory-trigger space, placing a fragment of music precisely behind a listener’s shoulder or shifting the soundtrack the exact moment a drawer is opened.

Project photos

Sound had to cocoon the room, create movement, support the visual content, and help transform the overall atmosphere. HYRISS is what makes the room different. It allows the Momentarium to become more than a beautiful space with AV integrated. It’s a room that can shift, tell stories, and create a lasting emotional response. That was always the core ambition of the project.

Durgesh Sinh

Founding Director, Nucleus

Tech Brief

  • 17 X4i coaxial loudspeakers
  • 12 SB6i subwoofers
  • Two LA1.16i amplified controllers
  • One LC16D network switch
  • Two LS10 network switches
  • One L-ISA Processor II
  • One P1 processor

Main System

X4i

Somerset, UK

SB6i